• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Agent-Based Modeling and Simulation in Archaeology

Agent-Based Modeling and Simulation in Archaeology

Hardcover

Series: Advances in Geographic Information Science

Travel GeneralGeography

ISBN10: 3319000071
ISBN13: 9783319000077
Publisher: Springer
Published: Nov 21 2014
Pages: 269
Weight: 1.27
Height: 0.69 Width: 6.14 Depth: 9.21
Language: English

Archaeology has been historically reluctant to embrace the subject of agent-based simulation, since it was seen as being used to re-enact and visualize possible scenarios for a wider (generally non-scientific) audience, based on scarce and fuzzy data. Furthermore, modeling in exact terms and programming as a means for producing agent-based simulations were simply beyond the field of the social sciences.

This situation has changed quite drastically with the advent of the internet age: Data, it seems, is now ubiquitous. Researchers have switched from simply collecting data to filtering, selecting and deriving insights in a cybernetic manner. Agent-based simulation is one of the tools used to glean information from highly complex excavation sites according to formalized models, capturing essential properties in a highly abstract and yet spatial manner. As such, the goal of this book is to present an overview of techniques used and work conducted in that field, drawing on the experience of practitioners.

1 different editions

Also available

Also in

Geography