• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
3D Hardware design: Software applications for GPU

3D Hardware design: Software applications for GPU

Paperback

General Computers

ISBN13: 9798823091626
Publisher: Authorhouse UK
Published: Mar 20 2025
Pages: 158
Weight: 0.48
Height: 0.37 Width: 6.00 Depth: 9.00
Language: English
The purpose of the text is to offer the reader the chance to understand the concepts and structures, which underpin modern GPU's. The programming of 3D software relies not only on complex mathematics but the hardware that it runs on. Throughout the book are explanations and examples of the coding and circuitry, which allow computerised systems to process graphic transformations. Suitable for those aiming to go beyond CPU design into more specific systems. The book covers the following topics: The graphics pipeline Vectors and creating objects Rotation and movement Projection onto a 2D plane Camera movement and world coordinates Textures and rendering Light and shadow Programming the GPU and OpenGL Hardware design concepts GPU structures and hardware Designing a 3D program First Edition

Also from

Mathioudakis, S.

Also in

General Computers