Featured Items
Fundamentals of Python: First Programs
Fundamentals of Python
First Programs
Paperback      ISBN: 1111822700
In FUNDAMENTALS OF PYTHON: FIRST PROGRAMS, respected author Kenneth A. Lambert presents all of the important topics for a CS1 course while preparing the reader to study additional languages. The book uses the Python programming language, which is both easy to learn for beginners and scales well to advanced applications. Lambert's back-to-basics approach will be engaging for the reader bringing relevance of the concepts and applications from the text to the real world.
Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability
Don't Make Me Think, Revisited
A Common Sense Approach to Web Usability
Paperback      ISBN: 0321965515
Since it was first published in 2000, hundreds of thousands of Web designers and developers have relied on usability guru Steve Krug's guide to understand the principles of intuitive navigation and information design. Witty, commonsensical, and eminently practical, it's one of the best loved and most recommended books on the subject. It's a core foundational book that every Web designer must internalize to make their designs truly effective. In this substantially revised edition, Steve returns with fresh perspective to reconsider the principles he originally laid out--commenting, amending, amplifying, and offering fresh new examples to underscore their importance. This edition adds an important new chapter on mobile as well as integrating coverage of mobile throughout. It's a complete reimagining of the concepts that made this book an instant classic.
Professional Windows Live Programming
Professional Windows Live Programming
Paperback      ISBN: 0470110015
Provides information on using Windows Live to design, build, and market Web sites.
Intelligence Unleashed: Creating Lego NXT Robots With Java
Intelligence Unleashed
Creating Lego NXT Robots With Java
Paperback      ISBN: 0986832200
Provides instructions and programming code to build robots using LEGO Mindstorms NXT and the Java programming language.
Coding HTML & CSS Basics
Coding HTML & CSS Basics
Paperback      ISBN: 1783613920
Coding HTML and CSS is a great practical guide to the basics of HTML and CSS coding. It will help with starting small and medium projects, such as customising your blog or making your own website, and give practical examples of techniques that will aid you. Additionally you will be taken through the steps of adding images and video to your website, along with a troubleshooting guide for any problems that crop up and step-by-step guides to make coding easy.
Html, Xhtml & Css: Visual Quickstart Guide
Html, Xhtml & Css
Visual Quickstart Guide
Paperback      ISBN: 0321430840
Demonstrates the basics of HTML while explaining how to design Web sites, format text, add multimedia effects, and create forms, tables, lists, and style sheets.
International Training Code System 3lps
International Training Code System 3lps
Boxed      SKU: 1199593745

Audio-visual training method designed to provide systematic instruction in learning International Morse Code. Text book and 3 33 1/3 rmp records.

Coding for Parents
Coding for Parents
Paperback      ISBN: 1454925671
Offers a practical guide to elementary and intermediate computer programming intended to give parents enough background to help their children with their coding homework.
Gnu Emacs Pocket Reference
Gnu Emacs Pocket Reference
Paperback      ISBN: 1565924967
This "Pocket Reference", covering the latest version of Emacs, is a handy reference guide to the basic elements of this powerful editor, presenting Emacs commands in an easy-to-use tabular format.
Communicating Design: Developing Web Site Documentation for Design And Planning
Communicating Design
Developing Web Site Documentation for Design And Planning
1st Edition    Paperback      ISBN: 0321392353
It's up to the designer to not only do it right but also to let the client see what's being done, and to capture ideas, track progress, and make sure everyone is singing from the same page. Consultant Brown describes the ten basic deliverables as belonging to three basic types, thereby making it much easier to sort out who gets what and when. He works in layers with user needs documents (personas, usability test plans and usability reports), strategy documents (competitive analyses, concept models, and content inventory) and finally with design documents (site maps, flow charts, wire frames and screen designs) on top. The logic of Brown's ideas works well at a practical as well as theoretical basis, because he shows why user needs and strategy documents come first, before planners start playing with all the cool software. Annotation ©2006 Book News, Inc., Portland, OR (