Programming
Featured Items
Gnu Emacs Pocket Reference
Gnu Emacs Pocket Reference
Paperback      ISBN: 1565924967
This "Pocket Reference", covering the latest version of Emacs, is a handy reference guide to the basic elements of this powerful editor, presenting Emacs commands in an easy-to-use tabular format.
International Training Code System 3lps
International Training Code System 3lps
Boxed      SKU: 1199593745

Audio-visual training method designed to provide systematic instruction in learning International Morse Code. Text book and 3 33 1/3 rmp records.

Ruby Under a Microscope: An Illustrated Guide to Ruby Internals
Ruby Under a Microscope
An Illustrated Guide to Ruby Internals
Paperback      ISBN: 1593275277
"An under-the-hood look at how the Ruby programming language runs code. Extensively illustrated with complete explanations and hands-on experiments. Covers Ruby 2.x"--
WebKit for Dummies
WebKit for Dummies
Paperback      ISBN: 111812720x
Get up to speed on the engine that powers Safari and Google Chrome What do the web browsers on iPhone, iPad, Android, Blackberry, Kindle, and Nokia have in common with Google Chrome and Apple Safari? WebKit powers them all. This guide shows you how to create web sites and mobile web apps using WebKit. Learn to use all the developer tools, the latest web standards, and WebKit's unique styles and functions to create appealing, interactive sites for mobile and desktop display. Explores how WebKit supports HTML5 and CSS3, providing a large toolkit for creating faster and better mobile web sites - Explains how to create web pages for both mobile and desktop display using WebKit - Covers acquiring and installing the developer tools, building web pages, debugging and deploying them, and taking advantage of WebKit functions to create faster, more appealing, and more interactive sites With mobile devices proliferating at a rapid rate, there's never been a better time to learn all about the engine that powers the leading mobile browser. WebKit For Dummies teaches you to create web pages that make the most of everything WebKit has to offer.
On to C
On to C
Paperback      ISBN: 020158042x
Read this book if you want to add C to your programming-language repertoire. You can use this book to learn the essentials of the language and to prepare for real-world work. You learn the key concepts as features are added to a short, yet representative C program. The final version of the program reads information from a file describing stock trades and predicts the next-day's price using a straight-line extrapolation, thereby reflecting the popularity of C in applications involving data analysis. As you see the program evolve, you learn how to: define functions; benefit from function abstraction; solve ordering problems with function prototypes; process data from files; create structures and objects; use pointer parameters to avoid argument copying; use pointer parameters to alter values; create new structure objects at run time; define constructors, readers, and writers; benefit from data abstraction; use enumerations and type synonyms to improve readability; use unions to capture class distinctions; use bits to record state information; prevent memory leaks; access command-line arguments; organize and compile multiple-file programs; and much more. Special Features: Illustrates each new idea through an improvement to a short, yet complete program. There are no nonsense programs or rapid shifts among unrelated examples; summarizes key points in the form of easily mastered if-then rules; emphasizes the virtues of function abstraction and data abstraction; and helps you to start a personal library of general-purpose, templatelike patterns.
Code: The Hidden Language of Computer Hardware and Software
Code
The Hidden Language of Computer Hardware and Software
Paperback      ISBN: 0735611319
A discussion of the history and future of coding theory celebrates the ingenuity of language systems and their uses from Braille and Morse code through binary codes to 32-bit operating systems.
Creative Projects With Raspberry Pi: Build Gadgets, Cameras, Tools, Home Automation, Games, and More
Creative Projects With Raspberry Pi
Build Gadgets, Cameras, Tools, Home Automation, Games, and More
Paperback      ISBN: 1419725009
The Raspberry Pi is a little circuit-board computer that was designed to be simple and cheap enough for anyone to use to learn basic programming. With the Pi, both kids and adults can learn basic coding skills and build robots, smart objects, and other intriguing and useful things, from motion-activated cameras to talking toys to weather stations to dog-food dispensers. Creative Projects with Raspberry Pi is a practical and inspiring introduction to making things with Raspberry Pi. It presents 35 projects, carefully selected to give readers an overview of the different kinds of things that the Pi can be made to do. It offers clear instructions, web links that give access to necessary computer code, and photographs and diagrams of each device that display DIY tech inventiveness at its best.
Oracle CRM on Demand Deployment Guide
Oracle CRM on Demand Deployment Guide
Paperback      ISBN: 0071717633
Explains in detail how to successfully implement Oracle CRM on Demand, providing best practices for real-world examples for designing, configuring, deploying and maintaining the software to meet an organization's sales, marketing, and service needs. Original.
Pthreads Programming
Pthreads Programming
Paperback      ISBN: 1565921151
In this book, realistic examples show both the situations where threading is valuable and the ways to use threads to improve the modularity and efficiency of a program. The author takes the user behind the scenes to show them how threads work, where to expect problems, and what performance issues exist. Chapters on DCE, real-time, and multiprocessing are included.
Perl Best Practices
Perl Best Practices
Paperback      ISBN: 0596001738
Presents guidelines on the art of coding with Perl, covering such topics as naming conventions, data and control structures, program decomposition, interface design, and error handling.