Featuring original artwork by Miran Lipovaca.
Python is a powerful programming language that's easy to learn and fun to play with. But once you've gotten a handle on the basics, what do you do next?
Python Playground is a collection of imaginative programming projects that will inspire you to use Python to make art and music, build simulations of real-world phenomena, and interact with hardware like the Arduino and Raspberry Pi. You'll learn to use common Python tools and libraries like numpy, matplotlib, and pygame to do things like:
- Generate Spirograph-like patterns using parametric equations and the turtle module
- Create music on your computer by simulating frequency overtones
- Translate graphical images into ASCII art
- Write an autostereogram program that produces 3D images hidden beneath random patterns
- Make realistic animations with OpenGL shaders by exploring particle systems, transparency, and billboarding techniques
- Construct 3D visualizations using data from CT and MRI scans
- Build a laser show that responds to music by hooking up your computer to an Arduino
Programming shouldn't be a chore. Have some solid, geeky fun with Python Playground.
Java is the world's most popular programming language, but it's known for having a steep learning curve. Learn Java the Easy Way takes the chore out of learning Java with hands-on projects that will get you building real, functioning apps right away.You'll start by familiarizing yourself with JShell, Java's interactive command line shell that allows programmers to run single lines of code and get immediate feedback. Then, you'll create a guessing game, a secret message encoder, and a multitouch bubble-drawing app for both desktop and mobile devices using Eclipse, an industry-standard IDE, and Android Studio, the development environment for making Android apps. As you build these apps, you'll learn how to:
-Perform calculations, manipulate text strings, and generate random colors
-Use conditions, loops, and methods to make your programs responsive and concise
-Create functions to reuse code and save time
-Build graphical user interface (GUI) elements, including buttons, menus, pop-ups, and sliders
-Take advantage of Eclipse and Android Studio features to debug your code and find, fix, and prevent common mistakes If you've been thinking about learning Java, Learn Java the Easy Way will bring you up to speed in no time.
Master Oracle CRM On Demand
Foster long-term customer relationships and accelerate productivity using the proven strategies and best practices in this Oracle Press guide. Oracle CRM On Demand Deployment Guide shows how to set up, customize, and manage a dynamic software-as-a-service solution across your enterprise. Develop implementation plans, maximize user adoption, build applets and portals, integrate Web 2.0 features, and use analytics dashboards. The latest design, tuning, and data security techniques are also covered in this practical resource.
- Establish business objectives, project requirements, and key success metrics
- Staff an implementation team and develop effective rollout plans
- Configure, deploy, and administer Oracle CRM On Demand
- Manage users and restrict access using roles and privileges
- Customize sales, marketing, and service processes with the object model
- Embed external content and URLs using the web services API
- Distribute real-time BI using dashboards and advanced reporting tools
- Incorporate web tabs, mashups, Google services, and RSS feeds
- Use workflow to automate business process management
Many programmers code by instinct, relying on convenient habits or a "style" they picked up early on. They aren't conscious of all the choices they make, like how they format their source, the names they use for variables, or the kinds of loops they use. They're focused entirely on problems they're solving, solutions they're creating, and algorithms they're implementing. So they write code in the way that seems natural, that happens intuitively, and that feels good.
But if you're serious about your profession, intuition isn't enough. Perl Best Practices author Damian Conway explains that rules, conventions, standards, and practices not only help programmers communicate and coordinate with one another, they also provide a reliable framework for thinking about problems, and a common language for expressing solutions. This is especially critical in Perl, because the language is designed to offer many ways to accomplish the same task, and consequently it supports many incompatible dialects.
With a good dose of Aussie humor, Dr. Conway (familiar to many in the Perl community) offers 256 guidelines on the art of coding to help you write better Perl code--in fact, the best Perl code you possibly can. The guidelines cover code layout, naming conventions, choice of data and control structures, program decomposition, interface design and implementation, modularity, object orientation, error handling, testing, and debugging.
They're designed to work together to produce code that is clear, robust, efficient, maintainable, and concise, but Dr. Conway doesn't pretend that this is the one true universal and unequivocal set of best practices. Instead, Perl Best Practices offers coherent and widely applicable suggestions based on real-world experience of how code is actually written, rather than on someone's ivory-tower theories on how software ought to be created.
Most of all, Perl Best Practices offers guidelines that actually work, and that many developers around the world are already using. Much like Perl itself, these guidelines are about helping you to get your job done, without getting in the way.
Praise for Perl Best Practices from Perl community members:
"As a manager of a large Perl project, I'd ensure that every member of my team has a copy of Perl Best Practices on their desk, and use it as the basis for an in-house style guide." -- Randal Schwartz
"There are no more excuses for writing bad Perl programs. All levels of Perl programmer will be more productive after reading this book." -- Peter Scott
"Perl Best Practices will be the next big important book in the evolution of Perl. The ideas and practices Damian lays down will help bring Perl out from under the embarrassing heading of "scripting languages". Many of us have known Perl is a real programming language, worthy of all the tasks normally delegated to Java and C++. With Perl Best Practices, Damian shows specifically how and why, so everyone else can see, too." -- Andy Lester
"Damian's done what many thought impossible: show how to build large, maintainable Perl applications, while still letting Perl be the powerful, expressive language that programmers have loved for years." -- Bill Odom
"Finally, a means to bring lasting order to the process and product of real Perl development teams." -- Andrew Sundstrom
"Perl Best Practices provides a valuable education in how to write robust, maintainable P
Cut hardware costs, expand your capacity, and manage an entire fleet of virtual machines in your enterprise with the leading virtualization solution, VMware Infrastructure 3 (VI3), by applying the step-by-step instructions in Mastering VMware(R) Infrastructure 3. Packed with the technical details, best practices, and how-tos you need to install, configure, and run a virtual infrastructure at maximum efficiency, this guide is comprehensive and essential. Learn how to create and manage virtual networks and machines, configure every product in the VI3 suite, monitor resources and performance, maintain security, and much more.
- Windows Live is the collective name for a group of Microsoft tools whose services and user data are available anywhere-without ever having to install an application
- Windows Live currently consists of: Windows Live Mail, Windows Live Safety Center, Windows Live Favorites, Windows Live OneCare, Windows Live Messenger, Windows Live Search, and Windows Live Local
- Certified Microsoft Software Developer Jon Arking shares his experience in developing for Windows Live, and teaches readers how to build applications that embrace the Windows Live platform
- Packed with examples, this hands-on guide offers an insightful look at the tools and technologies behind Windows Live, using the MSN Activities APIs, building mapping applications with Virtual Earth APIs, and developing Gadgets for both online and Windows Vista
- Also examines integrating MSN Search capabilities as well as Live services into existing sites with Live custom domains
The number of applications in the Apple app store is growing at a staggering rate. Want to get in the game, but don't know iOS? This book-and-DVD package will help With even little or no prior programming experience, you can learn the code necessary to build an app by following the how-to instructions in this book-and-video combo. Comprised of clear, no-nonsense lessons, the book walks you through each tutorial and then encourages you to work through simple exercises so that you can immediately apply what you just learned.
These lessons are backed by video demonstrations on the accompanying DVD to further illustrate the instruction and drive home the main points. In addition, the book's appendices contain helpful information such as obtaining a device UDID, testing, and distributing an app and also lists common reasons why applications are rejected, so you can prepare to take precautionary measures to avoid these instances.
- Introduces iOS and helps you set up a development environment
- Highlights the basics of object-oriented programming principles as well as key objective-C concepts
- Examines Cocoa touch and the Cocoa touch framework, including using various classes in the UIKit and Foundation frameworks
- Looks at advanced concepts such as tab bars, web views, the Accelerometer, Google maps, Core Location, and more
With this book-and-video package, you'll learn how to plan, create, and launch apps for the iPhone and iPad that are ready for submission to the App Store
Note: As part of the print version of this title, video lessons are included on DVD. For e-book versions, video lessons can be accessed at wrox.com using a link provided in the interior of the e-book.
Java in easy steps, 7th edition instructs you how to easily create your own Java programs. The book contains separate chapters on the major features of the Java language. Complete example programs with colorized code illustrate each important aspect of Java programming - all in easy steps.
This book assumes no previous knowledge of any programming language so it's ideal for the newcomer to computer programming. Each chapter builds your knowledge of Java. By the end of this book you will have gained a sound understanding of the Java language and be able to write your own Java programs and compile them into executable files that can be run on any Java-enabled device.
This 7th edition of Java in easy steps covers the many exciting features of Java, including:
All examples illustrated in the book work in Oracle JDK and OpenJDK.
Unlock the mysteries of coding with this easy-to-follow and well-illustrated guide--and help your kids ace their coding homework Organized by age and grade, It takes you by the hand and leads you through the basics, building your knowledge of key concepts, terminology, and techniques, and giving you the language you'll need to explain it all to your child. Instructional diagrams and compelling illustrations appear throughout to enhance your understanding, and the book covers the most popular software, including Scratch, Python, and Java.