Indoor Games
Super Fun Puzzles: Crosswords
Super Fun Puzzles
Crosswords
Paperback      ISBN: 1785999222

This handily portable compilation is packed with hundreds of brilliant general knowledge puzzles making it the perfect companion for all crossword fans.

Brain Bend: Extreme Architecture Mazes to Decode and Color
Brain Bend
Extreme Architecture Mazes to Decode and Color
Paperback      ISBN: 1631593188

Brain Bend is a unique book featuring 25 wild, vibrant, architecturally themed mazes, along with black-and-white versions of the same artwork for coloring in. Artist and illustrator Mister Mourao's stunning, mind-bending designs, which range in style from joyfully freeform to impressively structured, offer a stimulating visual challenge to maze and coloring enthusiasts. Includes maze solutions at the back of the book.

Perforated pages make it easy to remove the designs, and high-quality, heavy, uncoated paper make them a pleasure to solve and color.

Fun: Spies, Puzzle Solvers, and a Century of Crosswords
Fun
Spies, Puzzle Solvers, and a Century of Crosswords
Hardcover      ISBN: 1910593257

In December 1913, the New York World newspaper published the first crossword in history. It appeared in their Sunday supplement, "Fun." A century later, this absorbing puzzle continues to attract (and infuriate) millions of devotees every day. But the world's most popular--and seemingly mundane--pastime has a surprising history, filled with intrigue and adventure.

Paolo Bacilieri's FUN transports us from turn-of-the-century New York to present-day Milan, taking in stories of ingenious puzzle makers, ardent solvers, and intellectual luminaries. Part detective story, part docudrama, and interlaced with a fiction of Bacilieri's own imagining, FUN questions the crossword's "harmless" status. Sure, it's fun--but could it also be a form of resistance, of cryptic communication, of espionage?

The Curious History of Mazes: 4,000 Years of Fascinating Twists and Turns with Over 100 Intriguing Puzzles to Solve
The Curious History of Mazes
4,000 Years of Fascinating Twists and Turns with Over 100 Intriguing Puzzles to Solve
Paperback      ISBN: 1577151771
Thread your way through this aMAZEing history and delve into a curious experience ​

From prehistoric times, mazes and labyrinths worldwide have served as different symbolic, ritualistic, and practical purposes. Taken as a powerful metaphor for life's journey, they can be used as tools for meditation and learning at any level, even when completed for recreation. Maze images can be enjoyed as motifs themselves, but also in their material forms--a meditation, puzzle, dance, walk, ritual, pilgrimage, or simply a day out.

Drawing upon a wealth of historical and classical literature; accounts written by explorers, archaeologists, and historians; and the output of modern and contemporary world-renowned experts and enthusiasts, social historian Dr. Julie Bounford explores the evolution of mazes through time and across continents, presenting their history in a fun and engaging format while challenging readers to solve over 100 mazes--many created exclusively for this book by illustrator and artist Trevor Bounford. Learn about:
  • The earliest recorded examples, legends, and mazes in the ancient world
  • Mazes used as sacred rituals and symbols that take us beyond the natural world
  • Turf, stone, hedge, and garden mazes, and sites of communal rustic revels
  • The modern revival, with mazes taken to forms never previously imagined
Explore how mazes can improve your mental dexterity and create mindfulness, and use the gazetteer to locate historical, replica, and interesting mazes that exist around the world today.

The Puzzlecraft series from Wellfleet Press tackles some of the greatest conundrums of our time. Learn how to navigate the world's trickiest mazes, solve the most complex crosswords, and finally get the answer to "Why is a raven like a writing desk?" Follow literature's most famous detective, Sherlock Holmes, as he guides you through hundreds of challenging cross-fitness brain exercises inspired by his most popular cases and adventures. You can also train your memory to perform better and learn the meanings behind your own personality traits or the traits of others. These handy and portable paperbacks are sized perfectly to travel, whether on vacation or just for your daily commute. The intricately designed covers and bold colors will capture your attention as much as the engaging content inside.

Other titles in the series include: The Curious History of the Crossword; The Curious History of the Riddle; Escape from Sherlock Holmes; Sherlock Holmes Puzzles: Code Breakers; Sherlock Holmes Puzzles: Math & Logic Games; Sherlock Holmes Puzzles: Visual Puzzles; Sherlock Holmes Puzzles: Lateral Brain Teasers; Solving Sherlock Homes; Solving Sherlock Holmes Volume II; Maximize Your Memory; and The Book of Personality Tests.

Winning American Mah Jongg Strategies: A Guide for the Novice Player -Learn the
Winning American Mah Jongg Strategies
A Guide for the Novice Player -Learn the "secrets of Success" to Strategize, Excel and Win at Mah Jongg
Paperback      ISBN: 0804842345
Master the fascinating and rewarding game of American Mahjong with this guide for beginners.

Strategies, strategies, strategies If I only knew more strategies I could win more games is the frequent lament of beginning Mahjong players. Following up on the success of her acclaimed book, A Beginner's Guide to American Mah Jongg, bestselling author Elaine Sandberg's new book offers novice players the advice they need to excel at the game of Mahjong. Winning American Mah Jongg Strategies: A Guide for the Novice Player is the strategy guidebook that provides American Mahjongg beginners with the practical information they need to build hands, improve game-play skills, strategize, and win

This easy-to-follow, comprehensive book teaches players how to overcome common difficulties and provides the knowledge to sharpen strategic skills and increase win ratios. By showing beginners how to see and utilize different strategic elements and scenarios, players learn how to elevate their skills.

Challenges covered in this Mahjongg book include:
  • Finding the best hand
  • The use of defensive tools
  • To Expose or not to Expose and why
  • Determining an opponent's hand
  • And much more...
Winning American Mah Jongg Strategies is a gem of a book that is the perfect gift for Mahjong players of all ages
Optical Illusions: The Science of Visual Perception
Optical Illusions
The Science of Visual Perception
Paperback      ISBN: 1554071518

This intriguing collection contains more than 275 optical illusions that appear to change before your eyes. Al Seckel carefully selected both well-known images, such as Shepard's tabletop, Wade's spiral, Ames room and Rubin's face/vase, and many lesser-known, but no less effective, illusions.

Every type of optical illusion is here, along with notes about the science of each visual perception and how the illusions work. Among the baffling images and shapes are:

  • Figure/ground illusions, in which one shape switches into another then back again
  • Ambiguous figures
  • Impossible objects
  • Trompe l'oeil
  • Stereo illusions.
  • With illusions rendered in photography, artwork and computer imaging, and a huge variety of themes and effects, Optical Illusions dazzles both the mind and the eye.

    Pocket Posh Cryptograms 3: 100 Puzzles
    Pocket Posh Cryptograms 3
    100 Puzzles
    Paperback      ISBN: 1449450385

    Our third cryptogram Pocket Posh puzzle collection challenges word lovers and code breakers to 100 classic cipher puzzles.

    These Cryptograms are classic ciphers that offer a fun challenge yet are easy enough to solve by hand. Each encrypted puzzle is not too easy, not too hard - a code lover's delight

    Pocket Posh Cryptograms 3 is part of a best-selling series featuring highly stylized, embellished covers and boasting 5 million copies in print. A free trial subscription to The Puzzle Society adds extra value.
    Unbored Games: Serious Fun for Everyone
    Unbored Games
    Serious Fun for Everyone
    Paperback      ISBN: 162040706x

    UNBORED Games has all the smarts, creativity, and DIY spirit of the original UNBORED ("It's a book It's a guide It's a way of life " -Los Angeles Magazine), but with a laser-like focus on the activities we do for pure fun: to while away a rainy day, to test our skills and stretch our imaginations-games. There are more than seventy games here, 50 of them all new, plus many more recommendations, and they cover the full gambit, from old-fashioned favorites to today's high-tech games. The book offers a gold mine of creative, constructive fun: intricate clapping games, bike rodeo, Google Earth challenges, croquet golf, capture the flag, and the best ever apps to play with Grandma, to name only a handful. Gaming is a whole culture for kids to explore, and the book will be complete with gaming history and interviews with awesome game designers. The lessons here: all games can be self-customized, or hacked. You can even make up your own games. Some could even change the world.

    The original UNBORED has taken its place as a much beloved, distinctly contemporary family brand. UNBORED Games extends the franchise -- also including UNBORED Adventure -- in a new handy flexibound format, illustrated in full color throughout. This is a whole shelf of serious fun the whole family can enjoy indoors, outdoors, online and offline.
    Obsessed with Star Wars: Test Your Knowledge of a Galaxy Far, Far Away
    Obsessed with Star Wars
    Test Your Knowledge of a Galaxy Far, Far Away
    Paperback      ISBN: 1452136335

    In what detention block was Princess Leia held? What was the diameter of the Death Star? Who retrieved C-3P0's head in the Battle of Geonosis? These questions and more will challenge even the most die-hard Star Wars(R) fans. Now available in paperback, this bestselling trivia book of 2,500 original questions covering little-known facts, entertaining quotes, and tough trivia from Star Wars(R) Episodes I-VI is the ultimate test for the true Star Wars(R) devotee.

    (c) and TM Lucasfilm Ltd. Used Under Authorization
    Bringing Down the House: The Inside Story of Six M.I.T. Students Who Took Vegas for Millions
    Bringing Down the House
    The Inside Story of Six M.I.T. Students Who Took Vegas for Millions
    Paperback      ISBN: 0743249992
    The #1 national bestseller, now a major motion picture, 21--the amazing inside story about a gambling ring of M.I.T. students who beat the system in Vegas--and lived to tell how.

    Robin Hood meets the Rat Pack when the best and the brightest of M.I.T.'s math students and engineers take up blackjack under the guidance of an eccentric mastermind. Their small blackjack club develops from an experiment in counting cards on M.I.T.'s campus into a ring of card savants with a system for playing large and winning big. In less than two years they take some of the world's most sophisticated casinos for more than three million dollars. But their success also brings with it the formidable ire of casino owners and launches them into the seedy underworld of corporate Vegas with its private investigators and other violent heavies.