Cut hardware costs, expand your capacity, and manage an entire fleet of virtual machines in your enterprise with the leading virtualization solution, VMware Infrastructure 3 (VI3), by applying the step-by-step instructions in Mastering VMware(R) Infrastructure 3. Packed with the technical details, best practices, and how-tos you need to install, configure, and run a virtual infrastructure at maximum efficiency, this guide is comprehensive and essential. Learn how to create and manage virtual networks and machines, configure every product in the VI3 suite, monitor resources and performance, maintain security, and much more.
Open Source Development with CVS, Third Edition, is an updated edition of the best-selling guide to the most widely used version control software for open source developers. This new edition has been enhanced with more value-added material covering third-party tools, remote operation, scalability, client access limits, BitKeeper, and overall server administration for CVS.
In this truly unique technical book, today's leading software architects present valuable principles on key development issues that go way beyond technology. More than four dozen architects -- including Neal Ford, Michael Nygard, and Bill de hOra -- offer advice for communicating with stakeholders, eliminating complexity, empowering developers, and many more practical lessons they've learned from years of experience. Among the 97 principles in this book, you'll find useful advice such as:
- Don't Put Your Resume Ahead of the Requirements (Nitin Borwankar)
- Chances Are, Your Biggest Problem Isn't Technical (Mark Ramm)
- Communication Is King; Clarity and Leadership, Its Humble Servants (Mark Richards)
- Simplicity Before Generality, Use Before Reuse (Kevlin Henney)
- For the End User, the Interface Is the System (Vinayak Hegde)
- It's Never Too Early to Think About Performance (Rebecca Parsons)
To be successful as a software architect, you need to master both business and technology. This book tells you what top software architects think is important and how they approach a project. If you want to enhance your career, 97 Things Every Software Architect Should Know is essential reading.
The past few years have witnessed rapid scienti?c and technological devel- ments in human-centered, seamless computing environments, interfaces, de- ces, and systems with applications ranging from business and communication to entertainment and learning. These developments are collectively best charac- rized as Active Media Technology (AMT), a new area of information technology and computer science that emphasizes the proactive, seamless roles of interfaces and systems as well as new digital media in all aspects of human life. This - lume contains the papers presented at the Sixth International Computer Science Conference: Active Media Technology (AMT 2001), the ?rst conference of its kind, capturing the state of research and development in AMT and the latest architectures, prototypes, tools, and ?elded systems that demonstrate or enable AMT. The volume is organized into the following eight parts: I. Smart Digital - dia; II. Web Personalization; III. Active Interfaces; IV. Autonomous Agent - proaches; V. Facial Image Processing; VI. AMT-Supported Commerce, Business, Learning, and Health Care; VII. Tools and Techniques; and VIII. Algorithms.
The refereed proceedings of the 12th Asia-Pacific Computer Systems Architecture Conference are presented in this volume. Twenty-six full papers are presented together with two keynote and eight invited lectures. Collectively, they represent some of the most important developments in computer systems architecture. The papers emphasize hardware and software techniques for state-of-the-art, multi-core and multi-threaded architectures.
Cloud computing is all the rage, allowing for the delivery of computing and storage capacity to a diverse community of end-recipients. However, before you can decide on a cloud model, you need to determine what the ideal cloud service model is for your business. Helping you cut through all the haze, Architecting the Cloud is vendor neutral and guides you in making one of the most critical technology decisions that you will face: selecting the right cloud service model(s) based on a combination of both business and technology requirements.
- Guides corporations through key cloud design considerations
- Discusses the pros and cons of each cloud service model
- Highlights major design considerations in areas such as security, data privacy, logging, data storage, SLA monitoring, and more
- Clearly defines the services cloud providers offer for each service model and the cloud services IT must provide
Arming you with the information you need to choose the right cloud service provider, Architecting the Cloud is a comprehensive guide covering everything you need to be aware of in selecting the right cloud service model for you.
Due to the decreasing production costs of IT systems, applications that had to be realised as expensive PCBs formerly, can now be realised as a system-on-chip. Furthermore, low cost broadband communication media for wide area communication as well as for the realisation of local distributed systems are available. Typically the market requires IT systems that realise a set of specific features for the end user in a given environment, so called embedded systems. Some examples for such embedded systems are control systems in cars, airplanes, houses or plants, information and communication devices like digital TV, mobile phones or autonomous systems like service- or edutainment robots.
For the design of embedded systems the designer has to tackle three major aspects:
- The application itself including the man-machine interface,
- The (target) architecture of the system including all functional and non-functional constraints and,
- the design methodology including modelling, specification, synthesis, test and validation.
This book documents the high quality approaches and results that were presented at the International Workshop on Distributed and Parallel Embedded Systems (DIPES 2000), which was sponsored by the International Federation for Information Processing (IFIP), and organised by IFIP working groups WG10.3, WG10.4 and WG10.5. The workshop took place on October 18-19, 2000, in Schlo Eringerfeld near Paderborn, Germany.
Architecture and Design of Distributed Embedded Systems is organised similar to the workshop. Chapters 1 and 4 (Methodology I and II) deal with different modelling and specification paradigms and the corresponding design methodologies. Generic system architectures for different classes of embedded systems are presented in Chapter 2. In Chapter 3 several design environments for the support of specific design methodologies are presented. Problems concerning test and validation are discussed in Chapter 5. The last two chapters include distribution and communication aspects (Chapter 6) and synthesis techniques for embedded systems (Chapter 7).
This book is essential reading for computer science researchers and application developers.
This book grew out of material which was taught at the International Summer School on Architecture Design and Validation Methods, held June 23-July 5, 1997, on the Island of Lipari and directed to graduate students and young researchers. Since then the course notes have been completely elaborated and extended and additional chapters have been added so that this book offers a comprehensive presentation of the state of the art which leads the reader to the forefront of the current research in the area. The chapters, each of which was written by a group of eminent special- ists in the field, are self-contained and can be read independently of each other. They cover the wide range of theoretical and practical methods which currently used for the specification, design, validation and verification of are hardware/software architectures. Synthesis methods are the subject of the first three chapters. The chapter on Modeling and Synthesis of Behavior, Control and Data Flow focusses on techniques above the register-transfer level. The chapter on Cell-Based Logic Optimizations concentrates on methods that interface logic design with phys- ical design, in particular on techniques for cell-library binding, the back-end of logic synthesis. The chapter on A Design Flow for Performance Planning presents new paradigms for iteration-free synthesis where global wire plans for meeting timing constraints already appear at the conceptual design stage, even before fixing the functionality of the blocks in the plan.
This state-of-the-art survey gives a systematic presentation of recent advances in the design and validation of computer architectures. The book covers a comprehensive range of architecture design and validation methods, from computer aided high-level design of VLSI circuits and systems to layout and testable design, including the modeling and synthesis of behavior and dataflow, cell-based logic optimization, machine assisted verification, and virtual machine design.
This book constitutes the refereed proceedings of the 20th International Conference on Architecture of Computing Systems, ARCS 2007, held in Zurich, Switzerland in March 2007. Coverage details a broad range of research topics related to basic technology, architecture, and application of computing systems with a strong focus on system aspects of pervasive computing and self organization techniques in both organic and autonomic computing.