Previously available only as a part of the now sold-out The Sky: The Art of Final Fantasy Boxed Set or still-available The Sky: The Art of Final Fantasy Slipcased Edition, Dark Horse is pleased to offer the stunning visions of designer Yoshitaka Amano as three individual volumes.
The legend begins here with The Sky Book One, containing Amano's sketches and paintings for the first three Final Fantasy games; I (1987), II (1988) and III (1990). Introduced are characters such as Princess Sarah, Firion, Cid, Maria, Sara Altney, Alus Restor, Ricard Highwind, and many others, as well as the creatures that challenge them: beholders, hydrae, dragons, manticores, chimerae, and liches Bonuses include illustrations done for the 1989 Final Fantasy Symphonic Suite CD Oath of Dawn, promotional art for the French release of the Final Fantasy anime, and drawings from the 1989 Final Fantasy novel Labyrinth of the Incubus
Climb up to the moon with this amazing fold-out coloring book, the longest in the worldColor an amazing tower, all the way from your house down on the ground, past dragons, witches, space ports, and flying elephants, to reach the moon at the very top Grab your pens and let's get going Can you climb all the way to the moon? Hours of fun for coloring enthusiasts of all ages.
- On the trail of dragons forgotten, an intrepid illustrator and reporter journeys from Europe through the Middle East and finally to Saigon in search of the dark caverns and mountaintop perches where the elusive winged serpents dwell. With the gift of seeing the invisible, our explorer friend records each encounter in a journal of gorgeous, fully painted artwork, capturing every majestic and fearsome visual detail of the scaly behemoths, and accompanies his findings with snippets of local lore as evidence that these hidden beasts continue to shape the world in ways we may never expect
This highly practical book covers the essential techniques of the art of manga, and offers encouraging instruction for the reader to begin creating their own lively and well-composed strips, both by hand and digitally.
The author of Abrams' How to See Faeries (with Brian Froud) opens the land of faerie to all readers. The book provides a broad overview of faeries, including a Who's Who of Faeries; Good Faeries vs. Bad Faeries; Faerie Courts; Faerie Spells; and Faerie Sightings. Faeries of the British Isles as well as those of Scandinavia, Germany, North America, and even the Asian, Arabic, and African worlds are discussed. Matt Dangler and other contemporary fantasy artists bring the land of faerie to life alongside such fine artists as William Blake, Henry Fuseli, and J. M. W. Turner. Faeryland contains an envelope of faerie photos to use as postcards; an invitation from Puck to a Faerie Ball; a 19th-century faerie pull-out map (currently housed in the Library of Congress ) and more.Praise for Faeryland "The book revives traditional fairy facts and lore for a new audience." --GeekMom "A beautiful book." --Yahoo Voices
One of the most popular fantasy artist in the world, Chris Achilleos' near photo-realistic paintings of fantasy, science fiction, stunning women and nature in all its forms have illustrated hundreds of books, magazines and posters for almost 40 years.Sirens collects the cream of Achilleos' illustrations, including Doctor Who and Star Trek, movies, amazons, fighting fantasy and pin-ups, accompanied by a discussion of the artist's techniques and influences, in a feast for the eyes. Packed with an eye-popping gallery of full-colour illustrations, this fantastic collection will delight old fans and thrill a whole generation of new ones
How do you draw a fairy? It's not like you can convince one to do life modeling in your studio. How to Draw and Paint Fairies confronts the fairy labor shortage directly, explaining all the techniques needed to bring fairy art to life. For beginners, explanations of basic techniques and easy-to-follow constructional drawings, plus information on materials, sketching, forms, and color make starting out easy and pleasant. As artists progress, the book offers detailed descriptions and beautiful illustrations of little people--from flower, water, and moon fairies, to nymphs and sprites, to sirens. Basic to advanced techniques on watercolor and mixed media are covered step-by-step, and finished images from leading fairy artists provide inspiration. This beautiful book will make every artist believe in fairies.
In a post-Earth future, humanity is strewn across the galaxy, living in city-sized orbital platforms or on distant colony worlds. All aspects of society--economic, military, judicial, media --are controlled by a single entity: the Conglomerate. Wealth is the only measure of status and power, and the vast majority of it is held by a select few shareholders. For centuries, citizens of the Conglomerate have never known any other way of life, yet some still dream of justice and freedom.
In this sequel to the ground-breaking graphic novel ANOMALY, the survivors of a doomed exploratory mission will challenge the very system that sent them off to die. Captained by Jon, a veteran soldier seeking redemption from his past, and inspired by Samantha, a wealthy elite shareholder who yearns for a more just society, they are determined to expose the dark secrets that keep the Conglomerate in power.
They will take their stand at a place called the Rubicon.
The Rubicon is a planet-wide display of power, wealth and military might. A showy and decadent high-tech carnival where the latest killing machines are paraded before the public and where citizens are entertained by gruesome blood sports. It is the ultimate show of strength for a government that believes itself to be invulnerable.
Yet there are cracks in the foundation of their authority.
Jon and his crew hope to expose disturbing truths about covert Conglomerate operations to a galaxy-wide audience, and show that the system might be vulnerable after all. And they have a most unusual card up their sleeve: a mysterious substance called "ooze" that can potentially neutralize the very technology the Conglomerate relies on for its domination.
Joined by a number of unlikely allies, they will strike a blow for freedom or die trying. Lavishly illustrated and richly detailed, ANOMALY: THE RUBICON is an epic sci-fi adventure as imagined by Skip Brittenham (Between Worlds, Anomaly, Shifter) and Brian Haberlin (Witchblade, Aria, Spawn, Faster Than Light). The Revolution starts now.