In this New York Times bestselling sequel to Dorothy Must Die, who is good--and who is actually Wicked? The Wicked Will Rise is perfect for fans of richly reimagined fairy tales and classic tales like Marissa Meyer's Lunar Chronicles and Gregory Maguire's Wicked.
My name is Amy Gumm--and I'm the other girl from Kansas. After a tornado swept through my trailer park, I ended up in Oz. But it wasn't like the Oz I knew from books and movies. Dorothy had returned, but she was now a ruthless dictator. Glinda could no longer be called the Good Witch. And the Wicked Witches who were left? They'd joined forces as the Revolutionary Order of the Wicked, and they wanted to recruit me.
My mission? Kill Dorothy. Except my job as assassin didn't work out as planned. Dorothy is still alive. The Order has vanished. And the home I couldn't wait to leave behind might be in danger.
Somehow, across a twisted and divided land, I have to find the Order, protect the true ruler of Oz, take Dorothy and her henchmen down--and try to figure out what I'm really doing here.
The Grishaverse will be coming to Netflix soon with Shadow and Bone, an original series
Enter the Grishaverse with the #1 New York Times-bestselling Six of Crows.
Ketterdam: a bustling hub of international trade where anything can be had for the right price--and no one knows that better than criminal prodigy Kaz Brekker. Kaz is offered a chance at a deadly heist that could make him rich beyond his wildest dreams. But he can't pull it off alone. . . .
A convict with a thirst for revenge.
A sharpshooter who can't walk away from a wager.
A runaway with a privileged past.
A spy known as the Wraith.
A Heartrender using her magic to survive the slums.
A thief with a gift for unlikely escapes.
Six dangerous outcasts. One impossible heist. Kaz's crew is the only thing that might stand between the world and destruction--if they don't kill each other first.
Six of Crows by Leigh Bardugo returns to the breathtaking world of the Grishaverse in this unforgettable tale about the opportunity--and the adventure--of a lifetime.
"Six of Crows is a twisty and elegantly crafted masterpiece that thrilled me from the beginning to end." -New York Times-bestselling author Holly Black
"Six of Crows is] one of those all-too-rare, unputdownable books that keeps your eyes glued to the page and your brain scrambling to figure out what's going to happen next." -Michael Dante DiMartino, co-creator of Avatar: The Last Airbender and The Legend of Korra
"There's conflict between morality and amorality and an appetite for sometimes grimace-inducing violence that recalls the Game of Thrones series. But for every bloody exchange there are pages of crackling dialogue and sumptuous description. Bardugo dives deep into this world, with full color and sound. If you're not careful, it'll steal all your time." --The New York Times Book Review
Praise for the Grishaverse
"A master of fantasy." --The Huffington Post
"Utterly, extremely bewitching." --The Guardian
"The best magic universe since Harry Potter." --Bustle
"This is what fantasy is for." --The New York Times Book Review
" A] world that feels real enough to have its own passport stamp." --NPR
"The darker it gets for the good guys, the better." --Entertainment Weekly
"Sultry, sweeping and picturesque. . . . Impossible to put down." --USA Today
"There's a level of emotional and historical sophistication within Bardugo's original epic fantasy that sets it apart." --Vanity Fair
"Unlike anything I've ever read." --Veronica Roth, bestselling author of Divergent
"Bardugo crafts a first-rate adventure, a poignant romance, and an intriguing mystery " --Rick Riordan, bestselling author of the Percy Jackson series
"This is a great choice for teenage fans of George R.R. Martin and J.R.R. Tolkien." --RT Book Reviews
Read all the books in the Grishaverse
The Shadow and Bone Trilogy
(previously published as The Grisha Trilogy)
Shadow and Bone
Siege and Storm
Ruin and Rising
The Six of Crows Duology
Six of Crows
The King of Scars Duology
King of Scars
The Language of Thorns: Midnight Tales and Dangerous Magic
#1 New York Times bestseller, October 18, 2015
The Capture, the second book in The Prey series, is a suspenseful story of courage, survival, and doing what's right, no matter how hard. The Maze Runner meets The Hunger Games in this heart-pounding trilogy where orphaned teens, soon to be hunted for sport, must fight for a better life. Riveting action, intense romance, and gripping emotion make this fast-paced adventure a standout.
Fifteen escaped and found their way to freedom, but Book, Hope, and Cat can't settle into their new life knowing the rest of the Less Thans and Sisters are still imprisoned. Now the teens must retrace their steps to save the others and thwart the Republic's dark plans to destroy those deemed different, even as relationships are tested and the path back is filled with danger.
With new enemies lurking, the group must put their fate in the hands of unexpected allies, and must ask themselves how far they're willing to go to free their friends.
He will be the destruction of the crown and the ruination of the throne Power is much easier to acquire than it is to hold onto. Jude learned this lesson when she released her control over the wicked king, Cardan, in exchange for immeasurable power. Now as the exiled mortal Queen of Faerie, Jude is powerless and left reeling from Cardan's betrayal. She bides her time determined to reclaim everything he took from her. Opportunity arrives in the form of her deceptive twin sister, Taryn, whose mortal life is in peril. Jude must risk venturing back into the treacherous Faerie Court, and confront her lingering feelings for Cardan, if she wishes to save her sister. But Elfhame is not as she left it. War is brewing. As Jude slips deep within enemy lines she becomes ensnared in the conflict's bloody politics. And, when a dormant yet powerful curse is unleashed, panic spreads throughout the land, forcing her to choose between her ambition and her humanity...
Frey and Rafi are inseparable . . . two edges of the same knife. But Frey's very existence is a secret. Frey is Rafi's twin sister-and her body double. Their powerful father has many enemies, and the world has grown dangerous as the old order falls apart. So while Rafi was raised to be the perfect daughter, Frey has been taught to kill. Her only purpose is to protect her sister, to sacrifice herself for Rafi if she must. When her father sends Frey in Rafi's place as collateral in a precarious deal, she becomes the perfect impostor-as poised and charming as her sister. But Col, the son of a rival leader, is getting close enough to spot the killer inside her. As the deal starts to crumble, Frey must decide if she can trust him with the truth . . . and if she can risk becoming her own person. With Impostors, master storyteller Scott Westerfeld returns with a new series set in the world of his mega-bestselling Uglies.
From the author of Ender's Game, the soon-to-be major motion pictureA complex fate. A deadly path. Book two in the New York Times bestselling series Publishers Weekly calls "an epic in the best sense." When Rigg and his friends crossed the Wall between the only world they knew and a world they could not imagine, he hoped he was leading them to safety. But the dangers in this new wallfold are more difficult to see. Rigg, Umbo, and Param know that they cannot trust the expendable, Vadesh--a machine shaped like a human, created to deceive--but they are no longer certain that they can even trust one another. But they will have little choice. Because although Rigg can decipher the paths of the past, he can't yet see the horror that lies ahead: A destructive force with deadly intentions is hurtling toward Garden. If Rigg, Umbo, and Param can't work together to alter the past, there will be no future. The adventure, suspense, and time travel continue in this second installment in the critically acclaimed New York Times and Publishers Weekly bestselling Pathfinder series.
When the world sees Frey, they think they see her twin sister Rafi. Frey was raised to be Rafi's double, and now she's taken on the role . . . without anyone else knowing. Her goal? To destroy the forces that created her. But with the world watching and a rebellion rising, Frey is forced into a detour. Suddenly she is stranded on her own in Paz, a city where many of the citizens attempt to regulate their emotions through an interface on their arms. Paz is an easy place to get lost . . . and also an easy place to lose yourself. As the city comes under a catastrophic attack, Frey must leave the shadows and enter the chaos of warfare - because there is no other way for her to find her missing sister and have her revenge against her murderous father.